It’s been a long time coming, and this post is super late, but the first demo for Glass, my full-length RPG in progress, has been out in the world for the last couple of months!
There have been some frustrations, such as a stubborn occasional crashing bug that I haven’t yet been able to fix, and a lack of time to iterate as often as I’d like to, but it’s been a rewarding process so far. Glass is a story I’ve been working on in various forms for quite a while – it’s great to actually be able to share at least the first few hours of it. As much as I love traditional storytelling, and all of its unique strengths, there is something special about inviting players to explore an interactive world of your creation.
Glass (Demo 1.1) is available now and I’d love to hear what you think about the game so far!